AKIN AYDEMIR

👋 Hi!
I'm Akın. I'm a Computer Engineering student at Polytechnic University of Turin

Recent Posts

Multisampling and Distribution

Advanced Ray Tracing HW3 - Multisampling and Distribution Ray Tracing

12/8/2025

Multisampling and Distribution

Fast & Furious

Advanced Ray Tracing HW2 - Fast & Furious

11/17/2025

Fast & Furious

First Blood

Advanced Ray Tracing HW1- First Blood

10/30/2025

First Blood

Imaginary

An imaginary painting created with my sister during a one-hour session.

1/2/2025

Imaginary

GPU Ray Tracer

Implementation of real-time Ray Tracer with OpenGL & C++

6/22/2024

GPU Ray Tracer

Grass Rendering

Grass Rendering in OpenGL (Geometry Shader, Bezier Curves, Perlin Noise)

6/1/2024

Grass Rendering

Median Cut Sampling

Median Cut Sampling is a technique that generates directional lights from an environment map.

5/20/2024

Median Cut Sampling

Multi-threaded Car Simulation

Multithreaded car simulation, developed as a part of the CENG 334 (Operating Systems) course in METU...

5/10/2024

Multi-threaded Car Simulation

Purple Tree

A tree painting from two years ago. I think, it looks magical.

5/10/2024

Purple Tree

Thar

A painting for my FRP game character.

5/10/2024

Thar

Yellow Tree

A tree painting from two years ago.

5/10/2024

Yellow Tree